Tried Garena a year back. I don't like it since I had to level up from 1 again and while their ping wasUsually, the correct server address can be found on the game's website or forum. A quick email to their support team can get you the information you need as well. Once you've found the right target, you're ready to start testing the network. Every computer has built-in tools for measuring network performance. Those tools are ping and traceroute. Friend plays from the London area, he gets anywhere from 90-120 with his net. Don't know my EUW ping but my NA is 140~ with a fairly bad internet connection (average 1MB/s no optics) From the Netherlands, EUW 11 ping, NA 80ish ping last time I checked. League of Legends Ping Tool can check your LoL ping to all LoL servers. It shows your minimum, average, and maximum latency stats for each LoL server and their status. In addition to that, it also enables you to compare the ping results. If you want to ping an individual LoL server you can deselect all, and select the one you want and ping it. I had to install the game on PC emulator and run "netstat" command. You will get all the connected IP addresses. After that you have to use IP location websites to find out which IPs are associated to Wild Rift and Ping them. Tencent Cloud Computing IPs are most likely server IP. IP Ping will match with in game ping. There is no server in
I used to use this PingCheck taskbar tool that someone made on here. It would just show the ping number in your taskbar and give a general idea how it'd be. In the past year though, it stopped working. It was really useful though because if that number was high, I knew something was up with league or with my internet even if I wasn't playing
It can easily stabilize the connection for all your favorite games, such as Call of Duty, Apex Legends, Varolant and Rocket League as well. After I used GearUP Booster, my ping went down immediately, and it's smoother than ever and there were no technical problems unless it's a hardware or skill problem, hehe..
This is pretty much false, you just host a ping server in the same datacenter as the game servers (which is only one for league of legends, and doesn't seem to even be a cloud provider). This would give accurate ping in 99.99% of scenarios. The other 0.01% are more likely to be a datacenter issue than anything else, if the ping to one rack isEUW IP Address. Does anyone know the IP address of the EUW server? Thanks in advance. (btw. i looked it up already but only found very old forum posts and as far as i know the address changed a while ago, might be wrong though) Archived post. New comments cannot be posted and votes cannot be cast. .